ptitSeb
ptitSeb
You can try `BOX64_DYNAREC_X87DOUBLE=2` wich might improve things. Else, I'm surprised that `BOX64_DYNAREC_X87DOUBLE=1` is better than default `BOX64_DYNAREC_X87DOUBLE=0` (unless it's needed to avoid glitches). There isn't much parameters to tests....
Box64 seems installed. Use `box64 --version` to see the version. Box64 itself does nothing. You need x86_64 binary to really use box64. If you have binfmt integration (not sure you...
I'm not a TERMUX expert, so you'll find better answer on some Termux centered Discord I think. For the look of it, your wine version is not a Wine with...
Need a better log. Try to launch with `BOX64_TRACE_FILE=log.txt BOX64_DLSYM_ERROR=1 BOX64_LOG=1` to have more details on why it doesn't work.
I don't see anything suspicious in this log. I suppose it's not the whole log right?
Ah, so I need to add `pthread_cond_clockwait` to box32 wrapping?
Yes, I know. I reproduce also on my M1. It's an issue with the 4k pagesize simlation, that is not precise enough (especialy with munmap).
> @ptitSeb is it just the test that is failing (so disabling the test would not break functionality) or is it not compiling correctly which causes the test to fail...
box86/box64 themself only need glibc. It's the games that use the libs. Look at `library_list.h` for the complete list of libs actually wrapped. That the maximum armhf/arm64 libs box can...
I would assume the rendering issue is a RPi5 GPU driver issue and not a box64 one.