ptitSeb

Results 2024 comments of ptitSeb

Yes, I'm aware of that. Like on ARM64 with M1 chip, the issue is the 16k pagesize. I have some idea for some workaround... "Just" need time to implement and...

I am aware of that. AVX is still planed, but still no date. It's closer than 9 months ago, that's all I can say.

Keeping it open, it's not done yet, and to avoid further tickets.

Box64 now have AVX support now, and it works fine with Death Stranding. Note that I couldn't run it on my X13s with Turnip, only on my Ampere with an...

> Please avx is not working with snapdragon 8 gen 3. I tried running death stranding nothing Is working. The issue is the turnip freedreno driver that is missing some...

> > > Please avx is not working with snapdragon 8 gen 3. I tried running death stranding nothing Is working. > > > > > > The issue is...

On the working machine, I see `RtlAddVectoredExceptionHandler` being called before `0024:trace:seh:GetModuleBaseNameA 7, L"bg3.exe` but never see any call on the non-working one. Is there some utility function to get a...

Thanks! Using the test_backtrace, I got something printing usefull info: ``` 0024:warn:seh:test_backtrace got 18 entries 0024:warn:seh:test_backtrace buffer[00]: 00006FFFFFC657C5 0024:warn:seh:test_backtrace buffer[01]: 00006FFFFFC658B1 => RtlAddVectoredExceptionHandler (ntdll) 0024:warn:seh:test_backtrace buffer[02]: 00006FFFF8AE6D32 => ??? 0024:warn:seh:test_backtrace...

Mmm, so the call is: ``` LoadLibraryExW LoadLibraryExW("dxgi.dll", 0000000000000000, 0); ``` Not sure why it would setup a vectored handler in a side and not on the other side

So , after some more check, I released my 2 prefixes had diverged.. Adter synch them, I the vectored / not vectored difference was gone, but the game was still...