Peter @sHTiF Stefcek

Results 4 comments of Peter @sHTiF Stefcek

@HitCache yep indeed I've got calls with both Google and Unity now and there is nothing Google can do to avoid infringing upon the new Unity guidelines. However I hope...

Yea I am well aware that results can overlap thats what I was after instead of substraction of such polys which is common behavior in some other poly renderers. Anyway...

We are just in the middle of packaging all our plugins and modules through UPM as well and actually the only 3rd party asset that can't be used through UPM...

This is definitely doable however it renders dynamic addition of custom blendmodes impossible. However not sure if that is a big issue as I am not aware of anyone using...