professorK

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So im trying to do this, but my component executes on the server. How do I config Bolero to run my client code in WASM on the client?

Thanks but no. My issue was getting the Client code to run in wasm-hosted mode. This is not really documented. In the end, I discovered the flags to bolero-app -m...

Thats too bad. I was planning on having to do the low level drawing stuff myself (hoping you have a clean interface for that) but that the rest would build...

Note that if there is still a clear core separation in the source code you could point me at, I could get the build working on my own. On Wed,...

It wasn't clear to me that that is buildable with dotnet cli. I can try that and see what it does. On Wed, Mar 25, 2020 at 11:15 PM Hadrian...

Sure, but you can make a function that returns the size of the text part of the API to the rendering layer. Then the rendering layer can be completely swapped...

On Unity. Ive already done one simple GUI system on Unity. HTML5 is going to require a bit bigger rendering API but Ive been hunting around for a GPU based...

I had actually hoped that your typography library would use the same low-level draw functions. if it doesn't then I'll have to scare something up. If nothing else there is...

Angelcode. https://www.angelcode.com/products/bmfont/ On Thu, Mar 26, 2020 at 2:28 AM Jeffrey Kesselman wrote: > I had actually hoped that your typography library would use the same > low-level draw functions....

Just found this looks promising... https://github.com/ryancheung/FreeTypeSharp On Thu, Mar 26, 2020, 2:30 AM win wrote: > Thank you :) > > — > You are receiving this because you were...