processing-android icon indicating copy to clipboard operation
processing-android copied to clipboard

Processing mode and core library to create Android apps with Processing

Results 134 processing-android issues
Sort by recently updated
recently updated
newest added

This sketch: ```java void setup() { fullScreen(); openKeyboard(); } void draw() { background(0); } ``` does not open the keyboard.

bug
core

Hi, I'm using P2D in my fullscreen() because the default renderer runs my app at around 20 fps, whereas P2D can render it in full 60+ fps. However, a bug...

bug
core

Getting the above error in both the Master Branch and AR branch Using windows 10, using gradle all the latest versions

bug
mode

The P2DX renderer by @hazmatsuitor improves 2D rendering performance significantly, as discussed in #265. This experimental renderer has its own vertex data structures and shaders uniforms/attributes that allow memory transfer...

enhancement
opengl
core

The example Demos/Tests/RedrawTest: ```java void setup() { size(400, 400, P2D); noLoop(); } void draw() { background(255, 0, 0); ellipse(mouseX, mouseY, 100, 50); println("draw"); } void mousePressed() { redraw(); } ```...

bug
core

using landscape orientation with anything but the default renderer crashes the app. orientation(LANDSCAPE) crashes not setting orientation and rotating the phone, the app crashes once it switches to landscape

core
needs confirmation

Looks like the [new debugger](https://manavmjjain.wixsite.com/home/blog-1/gsoc-18-final-evaluation) behaves abnormally when Android Studio or DDMS is open. For example, variables are not shown in the inspector.

bug
mode
debugger

I feel a bit rude reporting these bugs I'm finding without actually contributing to the processing-android project. I'd love to take a hand in contributing towards fixes but I'm not...

opengl

This might be related to #453 Reported in Processing forum [here](https://discourse.processing.org/t/alpha-transparency-causing-crazy-rainbow-glitches-galaxy-s8/11383). Tested using Win10 using processing-phone emulator as well on device. Images from emu. Issue: The following code produces a...

android2D

The loop() example [here](https://processing.org/examples/loop.html) does not work. noLoop(); does not draw one single time, neither in default or P2D renderer. I think the redraw() issue is the same. In Java...

core