Paul Harvey

Results 2 issues of Paul Harvey

#### Summary Infrastructure "Add `resolved_id` to represent IDs that are already resolved." #### Purpose of change See issue #70399 #### Describe the solution Introduce `resolved_id` which is a thin wrapper...

NPC / Factions
Info / User Interface
Code: Build
Missions
Bionics
Map / Mapgen
Vehicles
Crafting / Construction / Recipes
Mutations / Traits / Professions/ Hobbies
Code: Tests
[C++]
Monsters
Fields / Furniture / Terrain / Traps
Code: Infrastructure / Style / Static Analysis
Items: Ammo / Guns
Scenarios
Character / World Generation
Player Faction Base / Camp
Mechanics: Weather
stale
Items: Containers
Game: Achievements / Conducts / Scores
Code: Tooling
Mechanics: Enchantments / Spells
Martial Arts
astyled
json-styled
BasicBuildPassed
Limbs
EOC: Effects On Condition

#### Summary Performance "Remove branching in submap accessors." #### Purpose of change See issue #70399 #### Describe the solution Make uniform submaps point to a shared pre-filled submap, instead of...

Code: Performance
[C++]
stale
astyled
json-styled
BasicBuildPassed