REFramework
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Scripting platform, modding framework and VR support for all RE Engine games
Anyway to fix the objects distortions and ghosting when using the flashlight? When I move the torch light the objects have a bit of ghosting. I wonder if anybody else...
Great job on these mods. I only tried RE2 and RE7 (even though is not completed yet). And in both games the world seems a bit smaller than it should....
Hi, I am trying to achieve playable fps with decent quality on my alienware x15, rtx3080, i7-11800H, Win10, when connecting to Quest 2 Airlink. Below I am sending my current...
Hi, I want to customize butons, Eg. "**Sprint**" from L3(joystick_left_click) to LT(joystick_left_trigger), Is only way to modify **VR.cpp**?
You should consider looking into supporting Capcom Arcade Stadium, which is running in RE Engine as shown here:  It might be easier to support than the titles you've already...
I have an Odyssey + and it doesn't recognize the controls, but I can see the mod's menu. Do you have to do any special configuration so that it recognizes...
In RE2 (haven't tested this on other RE's) there are some degrees of difference in Y rotation position between (for example) the pistol and the shotgun. That means, even if...
The mod is perfect in RE3 save for the fact that you are standing too far back from the character and the zombies that you are shooting are even further...
First of all I congratulate you for the work you have done, I have a problem using it with htc VIVE, the buttons assigned as (a, b) do not work...