REFramework
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Scripting platform, modding framework and VR support for all RE Engine games
my reframework log is 18gb like i said, running with steam version rt version (had a lot of crashes in the nest area, maybe thats the reason) i cant upload...
Im in the beginning part of RE8 Village where you hold the baby, my right hand works and tracks fine, but the left hand that holds the baby is stuck...
I am attempting to regenerate RSZ structures for the Apollo Justice trilogy in order to troubleshoot an instant CTD after EMV Engine with the Resource Editor script is enabled. Since...
**Describe the bug** I got some problem when i use the framework, when i spawn some enemies it's make my game crashed idk why, like it's still work when i...
*Describe the bug I just move the dinput8.dll file in my game folder, start the game and it creates the right folders. Upload logs and any crash dumps [re2_framework_log.txt](https://github.com/user-attachments/files/16322236/re2_framework_log.txt) [reframework_crash.dmp](https://github.com/user-attachments/files/16322237/reframework_crash.dmp)...
**Describe the bug** The timescale setting doesn't affect the fighting engine bit, only the menus - is it a separate loop that runs and so is not touched by it....
Hello, I would like to ask if it were possible to implement a feature to change DLSS presets and activate auto exposure to compensate for the ghosting generated by the...
When using the latest version of re7_tdb49 with the dx11 version of RE7 the hand offset is wrong only when playing in openxr. In openvr it works as intended. I...
Description: After the latest patch, REFramework can't seem to load, with or without any mods. Steps taken to debug: - Uninstall all mods - Uninstall & Clean Reinstall the game...
**Describe the bug** REFramework crashes MHRise after initializing with either OpenVR or OpenXR on the pd_upscaler branch and using SteamVR **Upload logs and any crash dumps** Here are dumps from...