REFramework
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Scripting platform, modding framework and VR support for all RE Engine games
**Describe the bug** Reframework is not creating folders nor embedding into the game when i run it. I'm dropping dinput8 into the game path and it just. doesnt. install. The...
On newer drivers, I get an error and the game crashes when using PDUpscaler with newer Nvidia drivers. [REFramework] [info] [TemporalUpscaler] NVIDIA DLSS Minimum driver version was reported as :...
The low resolution upscaling causes the UI to look blurry and has ghost trails. Potential Cause: Upscaler checks for UI Layer's movement relative to world and as the camera moves...
More than half a year in, there's unfortunately still no method of toggling this clarity destroying post-process effect for this game. It appears to be applied much stronger on some...
**Describe the bug** I'm trying to use the DLSS mod with the dx11 version of RE2, because that's the only version where it's possible to disable the gross sharpening filter...
I try to launch the game through my oculus meta quest 2 (or whatever it is called). The only problem is, that I get a double vision effect, as if...
**Describe the bug** Going from FirstPerson to FirstPerson with VR drops the framerate by a lot (from 160fps when I take off the headset to below 50fps). **Upload logs and...
Title says it all. Whenever i am looking for a specific gimmick or event names, i am always confused with the cluster of entries at my screen at once. A...
when launching through virtual desktop, and deleting openvr because steam vr is a nightmare, OPENXR runtime cannot be started
**Describe the solution you'd like** It it's possible, make an option to switch between head and left controller oriented movement in VR.