REFramework
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Scripting platform, modding framework and VR support for all RE Engine games
Hi, I've gotten this mod working for Monster Hunter Rise, and it was quite easy. Simply add the dinput8.dll to the game directory then add `"dinput8"="native,builtin"` to the user.reg files...
I updated Proton Experimental yesterday (8/6) followed by recompiling shaders, etc, then the overlay did not show up anymore. Scripts like [this](https://www.nexusmods.com/monsterhunterrise/mods/68) that provides additional overlay doesn't show up either....
I had this working in Manjaro, but after I recently switched to Pop!_OS, I can never get the UI to show. I've edited the user.reg file to add the dll...
- I cannot turn to the right (using mouse) more than 90 degrees. No issues for turning to the left when I hit the limit I then need to turn...
For the Tactsuit and (optionally) the arms and head. That would be really cool :)
You are supposed to shoot a merc at the end of the game. Its not possible. If i grip I regain control and see correct first person view. But no...
Alright. Quest 2, PC, etc. AMD cards. RE2 works perfectly, with the exception that the desktop display does this double-vision thing killing any fun of having an audience. RE7 and...
Hey guys, have a problem to show the games in the display of the headset. Can only see after starting the loading screen/hologram of vrsteam. On PC everything is running...
My game stuck at loading screen from main menu, when i opened the log file it keeps looping at the VR thing. I try to delete the dll file and...
This mod works fine trough proton, but it would be desirable for regular users to know what to do, the instruction is simple: - go to the game on steam...