potatotech
potatotech
@billyb2 See https://github.com/PotatoTech/fishsticks/issues/18 regarding SDL2. The gilrs backend works without Emscripten, but we had issues with [bizarre button mappings](https://github.com/fishfight/FishFight/pull/125#issuecomment-931344021) when using gilrs, which is why we chose not to use...
My SNES controller is not from 8BitDo, so I do not think it is a manufacturer issue. Another possible cause is that the controller mappings used by gilrs happened to...
Keeping just one collider in one world for everything seems like a good idea. Perhaps it could address issue #135?
> If we went with this, I think we could remove the `impl IntoResponse for Result` and then this wouldn't be an issue, right? > I'd love to explore different...