popcar2

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I use a mouse mainly, but when my mouse wasn't next to me I used my touchpad a little bit and was surprised there isn't a different way to pan.

Also, I'm not 100% sure this is related, but V fails to compile since this happened. It used to work before I did `v up` ![WindowsTerminal_prdpL2yIZM](https://user-images.githubusercontent.com/16920817/187070489-db636756-02e7-442a-a6a9-a9cde70599ab.png)

Recompiling and doing symlink on an admin shell fixed it. Still, if `v up` hits an error I think it would be ideal to roll back to the last version...

> I would also really appreciate a solution for this. Makes using Windows Terminal a pain right now because of all the flickering. A fix was mentioned in another thread...

Can confirm the game works *almost* flawlessly, but the speed is all over the place. On docked mode the game speeds up and slows down as I'm hovering around 45...

It's troublesome that this isn't fixed yet, my game relies a lot on duplicating resources and arrays and I was really miffed when I just found out deep copying isn't...