Alex Dixon

Results 24 comments of Alex Dixon

Thanks for your quick response, In this case I don't have references to buffers that I keep myself, they are created implicitly along with the `IDXGISwapChain3` so I think I...

Yeah, I have references to render target views which I was also clearing. I have been able to successfully call `ResizeBuffers` as long as I don't use the render target...

The issue seems to be with using a transition barrier, each frame the swap chain buffer leaks references. This issue is also present in the direct3d12 sample of the repository....

OK I have managed to get it working, but it doesn't quite feel right. I can manually drop the transition immediately after pushing the resource barrier into a command list:...

I am going to close this issue no I have investigated a bit more. For each barrier transition added to a command list I push a barrier (move) into a...

Yeah I agree, I spent a good couple of days debugging this. I am new to rust and it was the first time I encountered `ManuallyDrop` so wasn't sure if...

yeah if you have a use case for it and the codegen is better, seems like something other people might like as well. I am using vec3f in other code...

would be good to get some test cases where it shows improvement and then its worth digging into what would be a nice way to add this support. Easiest way...

Ahh! thanks for clearing this up. I'll keep an eye out on the milestone now. Cheers ✌🏻

Hi, I haven't worked on Vulkan for a little while because I didn't have a PC and was just running on Mac. I'm back up and running now so was...