pmingkr
pmingkr
@stefnotch it should be documented in my opinion. in other cases, the DirectX util has both (`D3DXMatrixPerspectiveFovLH` & `D3DXMatrixPerspectiveFovRH`).
I'm trying to run a background app but it seems it's hard to kill on exit properly.
current my solution ```ts var input = /* input for datepicker */; var tuiDatePicker = new tui.DatePicker(/* args */) input.addEventListener( "change", (ev) => { if (input.value === '') { tuiDatePicker.setNull();...