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Google Play game services - Android samples

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Component used: Saved Games Version used: 16.0.1 Devices/Android versions reproduced on: All If this is a bug in the library, we would appreciate if you could attach: - Sample project...

I can successfully authenticate my user with google play games signin and get a valid GoogleSignInAccount but now i m trying to get the **IconImage** of currently signined in player...

I am using app signinng. I can succeed to login to playgameservice not using cloudservice. After using cloudservice, I failed to login. Unexpected response code 404 for https://www.googleapis.com/drive/v2beta/apps/self?prettyPrint=false&fields=id ``` ---------...

Did anybody ever implemented a working solution for a flexible room size depending on how many players are available? Case 1 with google default waiting room: min opponent = 1,...

com.google.android.gms.drive.Drive is deprecated google play service lib 9.0 over

cla: yes

Hi, I just found out that my user lost all the data related to my game and all the pending matches. Debugging it I can see an 500 error from...

Hi, I've spotted a bug in [AchievementsClient.incrementImmediate](https://developers.google.com/android/reference/com/google/android/gms/games/AchievementsClient#incrementImmediate(java.lang.String,%20int)). The documentation states: > This form of the API will attempt to update the user's achievement on the server immediately. **The Boolean in...

I noticed that sometimes sendReliableMessage for Real Time Multiplayer doesn't work. And that causes my game to stop working. I tried to avoid this in onRealTimeMessageSent with: `if (statusCode !=...

Actual: 1. The user signs in to Play Games in my app 2. The user deletes all their game data through the Play Games app 3. The user opens my...

I've found that the app is the one that causes Instagram to fail to launch, I've disabled it and Instagram started running again.