player-03

Results 275 comments of player-03

Unfortunately, I've never used\* and have no experience debugging MojoAL, sound panning, embedded assets, or static builds. Sorry. \*I haven't directly used, anyway. I'm sure Lime has used MojoAL under...

A couple months back, I was still able to use the old build system. I think we should treat this as a new feature, and merge it into 8.1.0-Dev.

Looking for where the error happens, the final two steps (System.hx and FileSystem.hx) are just carrying out the instruction given to them. Sure it fails on `sys_create_dir`, but the error...

Honestly, I should have suggested creating .lime within a directory you controlled, then moving it into %HOME%. That way, you would have already been the owner. Now you either have...

`LIME_CONFIG` is for picking a file location other than %HOME%/.lime/config.xml. If you've claimed .lime you shouldn't need `LIME_CONFIG` at all. Either way, run `lime setup` again to generate the config...

> Uncaught exception - Could not find NekoAPI interface Did you install Lime via Git? If so, you'll be missing the binaries in the NDLL folder. These can be rebuilt...

This feels to me like a new feature rather than a bug fix. Could you target 8.1.0-Dev instead? (Probably requires cherry-picking and a force-push.)

As an HXP project user, I wouldn't want to put this in `ProjectXMLParser`. It would be nice to clean up some of this duplicate code, but I'm not sure there's...

As for which one should be the default, it's hard to say. If I type `lime test windows` on Windows, I'm expecting a C++ build, not HL. On the other...

Actually, hang on. > current behavior is to force Neko Are you saying that if I typed `lime build windows` on Mac or Linux, it would compile an ordinary .n...