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Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF

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Glb-parser currently fails to work with draco because it looks at window global for wasm module. This PR changes WasmModule to clear the global module object on window.

bug

Fixes https://github.com/playcanvas/engine/issues/3977 ## Summary Fix `AudioContext` not resuming properly in Mobile devices. Previously, the `AudioContext` often broke when minimising / switching tabs and going back to the page. Once broken,...

bug
area: audio

Fixes #3651 Adds support for light attenuation and medium thickness to be used with refractive (light transmitting) volumes and surfaces. Also adds support for KHR_materials_volume. Furthermore, increases the complexity of...

enhancement
area: graphics

After the v1.55.3 update basic animations using shape keys / morph keys break, producing this runtime error: **ASSERT FAILED: Cannot find morph target with name: 0** I have reproduced the...

bug
area: animation

### Description `Collision` components of type `mesh` do not follow the behaviour of the `render` component in handling negative scale values. From the gif below, positive scales work fine, but...

bug
area: physics

There's an issue related to morph target animating using names instead of indices, as in 1.54 more details: https://forum.playcanvas.com/t/assert-failed-cannot-find-morph-target-with-name-0/26952

bug
area: animation

We noticed today that shaders breaks then project is published / builded https://playcanv.as/p/pssfystW/. The issue is not present then Launching the project from the editor. ### Steps to Reproduce 1....

bug

Fixes #3733 Fixed bug where having another WebGL instance open in the same browser stops the experience from launching properly. The problem was solved by preventing playcanvas from rendering new...

bug
area: xr
release: next minor

There's some oddness that I can't explain when launch PlayCanvas WebXR VR experiences on desktop via Oculus AirLink. Forums thread: https://forum.playcanvas.com/t/recommended-setup-for-xr-development/22794 Setup: Oculus Quest 1 Connected to Windows 10 with...

bug
area: xr

Thread: https://forum.playcanvas.com/t/anim-system-issues/26559 Project https://playcanvas.com/project/957771/overview/unable-to-transition-after-reset Repro steps: Press P to start Punch Animation Press R during any time of the animation to call reset() on the anim component Animation is back...

bug
area: animation