planktonfun
planktonfun
Alright, I guess I'll inspect each process, webpack is the main process that gets all the memory. On Sat, Jan 27, 2018, 12:41 AM Ian McNally wrote: > There's no...
> • "Megaman Death" is not possible to make from my experience (tried and failed). On the megaman death, does the particle strictly should be inside one particle object? cause...
Cannot quite get XOR to work right bellow 0.3 error rate
@AmrAlaa-exe here you go: var Neuroevolution = require('./Neuroevolution.js'); //Default options values var options = { network:[2, [2], 1], // Perceptron structure population:50, // Population by generation elitism:0.2, // Best networks...
@xviniette Finally It works when the mutation is at 80% after 3868 iterations thanks! Was starting to lose hope at 400 iterations, and 21282 iterations 50% Mutation.
build errors: 
> You need to add the green part of the screenshot:  > > Inside: `GDevelop-extensions/scripts/lib/ExtensionsValidatorExceptions.js` ohh there's a validation file, got it!
Yup happened to me too, after duplicating functions, also why I switched to dark blue theme so the button highlights is more apparent
Forgot about this one, how do you upload updated code here? > Make it work on previews An extension should always be tested to work anywhere, whether preview, web build,...
> Don't use window as a global, use a subnamespace on gdjs, like gdjs._newgrounds instead (and modify just the very start of the minfied Newgrounds API code to do so...