Piyachet Kanda
Piyachet Kanda
I was trying to patch values when initializing the page and ran into the same problem. I solved this by conditionally setting the initial value and now the UI is...
I was having these exact same problems (although I was using react-native 0.62.2) and was stuck with the Element Ref error. I switched to @ottofeller/epubjs-rn and all the problems went...
I've added some unit tests for both instructions. VQMOVN/VQMOVUN seems to be doing fine. VCVT seems to have some problems with rounding (not sure why). Edit: It passes the tests...
I've added the VMLAL (integer), VPADDL, VPADAL, VQADD, and VQSUB instructions along with their test units.
AFAIK, Limbo only uses VCVT and VQMOVN instructions. Both of my implementations pass the unit tests just fine. I also thought about FPSCR rounding mode and cumulative saturation bit but...
I've only personally tested two games. Limbo still has audio issues and Planescape crashes due to missing another instruction. The Star Wars game was tested by a friend of mine...
I'm okay with that idea. Which instruction should be split into its own PR? Is it only UHADD8?