Results 34 comments of pikdum

Not familiar with Fallrim, so won't be much help here.

Wonder if the logic should be added to https://github.com/pikdum/vortex-linux instead, then. That way it can use Javascript, and could be added to the vortex-linux CLI. Tricky part is that we...

> Maybe thats not how it works, didn't really look into it. Basically vortex-linux is a CLI with some basic commands for things like: * downloading Proton * setting a...

Some notes: * `~/.steam/steam/steamapps/libraryfolders.vdf` has all the libraries, and which games are in which * the format is a bit unique, but can probably parse with https://www.npmjs.com/package/vdf-parser in vortex-linux So,...

> Interesting, still have the issue though of finding the steam library That libraryfolders.vdf has it all, just need to parse it. > The issue there is finding any folder...

There's also the appmanifests: Like ~/.steam/steam/steamapps/appmanifest_489830.acf They're also VDF files, and have the installdir name we need. ```console $ cat ~/.steam/steam/steamapps/appmanifest_489830.acf | grep installdir "installdir" "Skyrim Special Edition" ``` So...

Yeah, I think technically Vortex can be built and ran natively on Linux. But I don't think there has been any effort to make these parts run natively: * 3rd...

Ah, yeah. Seems similar to what vortex-linux does for most of it. Seems like some extra pieces it does: * parses libraryfolders.vdf and makes game symlinks in Vortex's compatdata/wine prefix...

I think those symlinks are just for setting up the game paths, along with keys.reg, so Vortex finds them automatically. Not seeing anything symlinking .ini files, or loadorder.txt and plugins.txt,...

I'd have to dig deeper in the code to see what the exact links its making are. Might be similar to what I was trying here: https://github.com/pikdum/vortex-linux-bash/blob/20e4be2811771ad8f4929463ac305e6ef9f0432c/vortex-linux#L308 My implementation was...