Kuba

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> Hey, nice work! I did a first round of review, but there's a lot here to digest. I'm most curious about the benchmarking results, I'm guessing the interposition of...

I sometimes play "let's remove stale branches" game, a lot of clicking but it's so fulfilling ☺️

> I know @droqen has been working on these benchmarks, specifically for the up and coming wasm runtime improvements I believe these are different. This issue is more about the...

That's highly dependent on the game but I agree that having ballpark numbers from the benchmark would be useful.

https://github.com/ThusSpokeNomad/GameNetworkingResources

Also something like `ambient new --mod PACKAGE_ID/DEPLOYMENT_ID` for creating mods.

Yes, we need some kind of signed auth that one gets from the website/api and that the server can validate. Next to it can be some randomly generated user identifiers...

I'd solve it with proper auth so you always steal from yourself and nobody can steal from you. That's also how we did it for reconnects in calling.

Maybe multiple user profiles in settings or just an option for override from cli arg? The random one (when there are no settings) or overridden one (with cli arg) would...