Phr00t

Results 59 comments of Phr00t

What branch was this? Is this still a problem?

I fixed this in my fork: https://github.com/Trojaner/text-generation-webui-stable_diffusion/commit/ab6d2a15ef78bc9a87793481a5cf7db1a63a9982

I didn't do a great job of isolating just these changes, as I made some other improvements on my fork. It might be easier to just cherry pick these two...

FYI, I just finished implementing and testing OpenXR support in Focus Engine with success: https://github.com/phr00t/FocusEngine/tree/master/sources/engine/Xenko.VirtualReality/OpenXR You might be able to use some of this code -- although it is targeting...

> Hi. Thanks for your interest. Since the model was trained with the fixed temporal frame length (16), the performance of directly inferring frames

> > Here you can see I am using a "frame stride" of 10, which was the default value. I don't really know how that parameter works, but it sounds...

> @phr00t this looks great can you share what settings? Look for more information here: https://www.reddit.com/r/StableDiffusion/comments/1bia33a/comment/kvj0d47/

Same here. My GPU doesn't seem to be processing GGUFs at all. Oobabooga is broken as far as I'm concerned until this is fixed. This isn't just a Mac issue,...

> > on oobabooga webui goto models page and select a model then scroll down and check on the cpu if its unchecked, click it and check it, your issue...