Euphoriah
Euphoriah
I have found another group of people trying to fix this big issue. [here](https://github.com/thunderstorm010/ShowHiddenChannels/) All I'm saying is if you could potentially team up with them and unite your efforts...
https://create.roblox.com/docs/reference/engine/libraries/buffer
There is currently another group of people trying to fix this big issue. [here](https://github.com/Saalvage/BetterDiscordAddons) They also have their own Discord and Subreddit dedicated to all of this (you can find...
If you wish to document the format behind the CollisionGroupData property - here's luau code that generates CollisionGroupData-like output using buffers. ```luau CollisionGroupData = function() local collision_groups = game:GetService("PhysicsService"):GetRegisteredCollisionGroups() local...
In your documentation it's mentioned that Studio isn't capable of producing float-type attributes. This is mostly true. https://github.com/rojo-rbx/rbx-dom/blob/f6007d561bcde2d120922cec818c0765a00ec460/docs/attributes.md?plain=1#L78 However, it seems that if you were to add an Attribute using...
Compiler should optimize ```lua do return value == "" and value end ``` into ```lua do return value == "" and "" end ``` With `local`s the difference gap gets...