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Unable to get positioning to work correctly.

Open NetroAki opened this issue 3 years ago • 1 comments

Hi, I am working on a small cube matrix. I haven't used any modifiers or arrays trying to make it. the armature is set to quaternion with the up axis on Z. With the animation I am rotating the bones by 45 degrees in a direction then moving them slightly at the same time to put them closer together. I have read through the documentation and I don't see anything that will cause an issue. tI91kxGXwb HerSzTiwjf

The data file is here. https://pastebin.com/x696vA42

Any help in this issue would be massively helpful!

Thanks Netro~

NetroAki avatar Mar 24 '21 19:03 NetroAki

hey netro, how did you actually get the quaternions imported into mc or blockbench - blockbench for me only takes radians as rotations and normal rational numbers for absolute movement in the 3dimensional space - have you got any idea? all my trials of converting the quatersions to angles did not result in anything useable

GardenEdenProject avatar Jul 04 '23 12:07 GardenEdenProject