Philip Langdale
Philip Langdale
Yeah, it's a missing feature. Right now it only validates the individual sdl file, but we could enhance it to look at a whole jar, like we do for whole...
There are interops for egl and vulkan, so it doesn't have to be winvk but that is the better choice. It is possible to write a d3d11 interop but someone...
No. Egl should still work fine but I haven't touched windows for ages.
Can you add a description so we understand why we want this and how it helps?
This is something I've been thinking about doing, but two things: - It would be an FFmpeg filter, and not actually any code in mpv - It would almost certainly...
There's no point creating an ffmpeg bug. I know that I'm trying this out and no one else will pay any attention to it. Anyway, the whole thing is horribly...
Ok. I've got a working [implementation](https://github.com/philipl/FFmpeg/tree/fruc-me) based on `vf_framerate` (which is a simpler blending filter). As noted, the licensing here is dubious - I do not believe any resulting binaries...
I've cleaned up the change on my branch. Feel free to try it out. It's never going to be mergeable given the licensing, but you can build it and use...
> Hi a bit off topic here, but do you have a ffmpeg binary to try out the filter with? Also, how does one specify the parameters in ffmpeg for...
> AMD released the FSR3 source code, I wonder if it would be more practical to support the interpolation from that since it wouldn't have license issues and would support...