philipag
philipag
If I use "timestamp" without precision then it works. The db is created using code first EF Core and I can see the correct precision in pgAdmin. It seems that...
### Description of Change ### Added additional Contact meta data for phone number type and default (currently Android-only). It's a minor change and existing tests/samples/docs should be sufficient. ### Bugs...
Please see https://blogs.msdn.microsoft.com/dotnet/2018/12/10/open-sourcing-xaml-behaviors-for-wpf/ for details.
**Versions:** Eclipse IDE for C/C++ Developers 4.5.1.20150917-1200 GNU ARM C/C++ J-Link Debugging 3.2.1.201512141335 Java 8 update 71 Windows 10 Pro I tried GCC 4.9,3 and 5.3 I tried Segger j-link...
### Description As shown in the repro sample, Android and iOS produce different results when scaling an image. Android:  iOS:  Android layout is wrong because "image" should be...
### Description In the attached sample below you should see the image appearing and disappearing every 1 second. However, under Android the image is always visible in spite of the...
### Description Under iOS, when the Editor control is focused, the soft keyboard opens. However when pressing the "done" button on the keyboard nothing happens. This should however close the...
### Description When setting "parent.InputTransparent = true", this propagates to the child elements, but later setting "parent.InputTransparent = false" does not propagate, making the children permanently input transparent. Under Android...
Android Entry control is covered by keyboard or the wrong Entry control is moved up to be visible.
### Description In XF, the Entry control lost focus when the Android soft keyboard was closed with the back button. In MAUI this is no longer the case, which is...
AbsoluteLayout.SetLayoutBounds() causes all AbsoluteLayout children to be measured and layed out.
### Description Layout is very CPU intensive/inefficient when moving an AbsoluteLayout child using AbsoluteLayout.SetLayoutBounds() . In the attached sample, a timer calls AbsoluteLayout.SetLayoutBounds(boxview1,...) every second, which results in the following...