makelove
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A build tool for löve games
I'm on Windows 10 with love version 11.4 Every time I try to build, Windows Defender pops up because it found "Worm:Win32/AutoRun!pz" in a temporary file "RCX89D2.tmp" in the "AppData\Local\makelove\love-binaries\11.4"...
Initial PR with a working sample. * love.exe is used to compile the files, so that the bytecode format is correct * Each build needs it's own .zip file, they...
Maybe a little quality of life enhancement to consider. I was going through initial setup on a new Mac and ran a test `makelove build` and because I'd forgotten to...
Generating AppImages for LOVE 11.5 doesn't work. The reason for this appears to be that makelove fuses the .love file to the bin/love binary and renames it to bin/{game_name}, like...
Previously, if you had a custom appImage, the execute permission wasn't set on your AppImage. This PR changes/fixes that
Hi- I have been using love with a custom AppImage, (specifically, the latest love-12 AppImage generated from github actions). The new Love-12 appImages contain `liblove-12.so` as opposed to `liblove.so`, which...
There was a discussion on Discord about this field not being named very well. Especially with the addition of macos support for it. A candidate was `extra_files`, a purposely vague...
My project uses [nuklear](https://github.com/keharriso/love-nuklear) for handling all of its ui. So I built nuklear from source and I have `nuklear.so` in the project's root directory, aka `./nuklear.so` as well as...
Resolve #22: Cloned subdirectory fails ls-tree doesn't support --recurse-submodules, but --ls-files does. So provide it as an option. ---- This is a draft because I'm not sure how it handles...
i get errors like: ``` Assembling game directory.. './modules/hump' is not a file! './modules/lume' is not a file! './modules/material-love' is not a file! ``` theyre originally cloned git repos. Ive...