Jesper Persson

Results 11 comments of Jesper Persson

This seems to be an issue on 100% scaling X11 as well. ![image](https://github.com/FyroxEngine/Fyrox/assets/16760830/f891c27f-f499-4a68-ab1b-1489dbfb592e)

@NEON725 Great digging! I guess the lack of automated testing in this repo made it slip through the tracks? In my view it would be bad practice to depend on...

> I don't agree that we're lacking good testing here. I just meant that there doesn't seem to be any nightly/push pipeline. Then the change of behavior would have been...

Maybe my solution to the byte slice test was a bit overcomplicated... Realized that code in docs were failing as well. One place I can't quite figure out. ``` ----...

> I can't figure out how to propose a change here in the PR, so here's the patch. Unzip and use `git am` in your local repository. > > [doctest.patch.zip](https://github.com/user-attachments/files/16646529/doctest.patch.zip)...

@hankjordan I think this is ready for merging now.

Went up to the 0.30 bump directly. The CPU usage is low there as well. Will try a proper bisect from there tomorrow.

It's this one: https://github.com/bevyengine/bevy/commit/1ea1b76c75bbb62cb50b6be7eab758cd8cfd4906. (On a sidenote: nice to see that every bisected version compiled and ran without problems)

Ran the different versions on Windows as well with Task Manager. With Vulkan on Windows the difference was very noticeable, maybe a 5x difference this time. With DirectX12 it was...