Pep Legal

Results 2 issues of Pep Legal

I'm seeing recent changes in CVector and CPathFind ! I use those classes a lot : ========================================== CVector could have dot product as well : (vec1.x * vec2.x + vec1.y...

enhancement
gtasa

Is there anything that can be done to improve performance for SSE4.1 code ? (without parallelization). PRECISE_COVERAGE is disabled already...and I'm getting 14 milliSeconds for rendering about 85kTri. Too close...