Pep Legal
Results
2
issues of
Pep Legal
I'm seeing recent changes in CVector and CPathFind ! I use those classes a lot : ========================================== CVector could have dot product as well : (vec1.x * vec2.x + vec1.y...
enhancement
gtasa
Is there anything that can be done to improve performance for SSE4.1 code ? (without parallelization). PRECISE_COVERAGE is disabled already...and I'm getting 14 milliSeconds for rendering about 85kTri. Too close...