Pepijn de Vos

Results 134 comments of Pepijn de Vos

``` It's basically SPI. So you need to connect SC, SI, and SO to the clock, mosi and miso lines of the Arduino. Sent from my BlackBerry 10 smartphone. From:...

Actually, any port at all. A quick glance at the code made me remember that I bit-banged the SPI for this project. So 4, 3, 2, gnd will do. Just...

You need to change the ports. The defaults are for an arduino mega IIRC. ``` #define MOSI_ 22 #define MISO_ 23 #define SCLK_ 24 ```

I don't have a crystal ball. All I can tell you is to make sure everything is connected and the the pin you connected the game boy wires to matches...

This is true. What I did the first time is comment out some code so the data is read from FLASH. Then I forgot about it. https://github.com/pepijndevos/arduino-boy/blob/master/gameboy.ino#L167

That would work. How would you suggest to include it in the project? Maybe the init could check if the EEPROM contains valid data and fill it in otherwise. PR...

Actualy, it's a bit more subtle. Since I only store one Pokemon, the layout in EEPROM is different from the one in FLASH.

If you'll look at `output.h` you'll see there are 6 Pokemon, 6 trainer names, and 6 nicknames. Just the first of those are stored in EEPROM. You can see the...

Yea, I rewrote a lot of stuff, but never updated the examples. As you said, older commits should work. Begame is not at all finished, and I'm not actively working...

If you make sure arrow keys work on all platforms, I'd be happy to accept a pull request to add this. On Thu, Aug 3, 2017 at 7:52 AM, dailei...