Petr Hála
Petr Hála
I think it happens because it is inherently a chaos system and slightest desynchronization or a small change in some float variable yields a very different result. It sadly a...
It seems like there were never sounds in `agolf` game, only in `agolf2`.
No need, I would still like someone to review the code, to make sure it is correct. I would also like to discuss this with you in more detail to...
> I am not sure if it's really suited here but the server-client communications needs some sort of protection against conflics/race conditions when multiple messages come in at the same...
* Yes, definitely I will migrate to Netty 4.x but other than that it will still be Netty. * Yes * I actually dont know any of them properly, so...
Maybe adding NETWORK.md with all endpoints could be a good idea, we will document it in the process which is always a good idea
I did not, thanks!
> > > Do you think de-obfuscating the variable- and function-names in the client-side connection code would be a good initial/intermediate step or would it become obsolete when rewriting the...
After spontaneous reserach I think we can base our protocol on top of WebSockets. Since it is using HTTP connection, we would be able to hide our server behind HTTP...
Yes I would like to stick with Netty. Quick research showed that they are already some implementation of websockets with netty, even tho I didn't test them yet. I plan...