Pedro Carvalho
Pedro Carvalho
Scenic elements should follow the ECS Pattern. Entity-Component–System (ECS) is an architectural pattern. This pattern is widely used in game application development. ECS follows the composition over the inheritance principle,...
https://github.com/folz/math Matrix operations could be of more use than Scenic
Creating animations in code it's really a pain. Lootie files are a default solution into web developers tool belt and animators/designers can build it with default animation tools. Personally i've...