Paulo Ribeiro

Results 22 comments of Paulo Ribeiro

This is a paid framework, not free, unfortunately.

@philburk sorry to tag you here, but would you be able to advise on this? I can log more info about the devices if needed. I will start logging the...

I am glad I started logging the performance mode a few days ago. I just check the data and the performance mode is 10 (NONE) for all the high burst...

I added `builder.setFormatConversionAllowed(true);` to the latest version, still waiting for the testers to start logging the burst sizes though. Do you think this could help? I am not sure if...

[audio data.xlsx](https://github.com/google/oboe/files/6488036/audio.data.xlsx) So this is what I got within the last week. For some reason, the "build" column only works with Samsung devices. I also added the "PROPERTY_OUTPUT_FRAMES_PER_BUFFER" data. I...

@dturner @philburk So, after gathering data for a few months I noticed a theme for the devices not being able to get the low latency path. 80-90% of the devices...

I changed the gradle version to `classpath 'com.android.tools.build:gradle:4.0.0'` and it worked for me.

ok, thank you. I have had a beta version (with Filament 1.24.0) tested for a week or so, and no issues have been reported, actually, some users reported better performance....

It is a drum kit simulator called [DrumKnee 3D](https://play.google.com/store/apps/details?id=com.ribeirop.drumknee&hl=en&gl=US). I ported it from iOS recently.

I have also been struggling with PowerVR GPUs for a year now. Many of them will work by choosing Vulkan as back-end, however, there is still a high crash rate...