Paulo Coutinho
Paulo Coutinho
Sure, but locally the problem is the same with lcov report generator: So, the real solution is fix lcov.
But codecov use the lcov data. It shows exactly the same data from lcov.
Hi, Im trying make a sample for all platforms (including android), but the error is about opengl dependency: ``` In file included from /Users/paulo/Developer/workspaces/cpp/nativium-rmlui/nativium/modules/game/implementation/cpp/nativium/game/ApplicationCoreImpl.cpp:10: In file included from /Users/paulo/Developer/workspaces/cpp/nativium-rmlui/nativium/modules/game/implementation/cpp/shell/include/ShellRenderInterfaceOpenGL.h:33: /Users/paulo/Developer/workspaces/cpp/nativium-rmlui/nativium/modules/game/implementation/cpp/shell/include/ShellOpenGL.h:44:10:...
The most problem is with SHELL. I think that Shell need be compatible with GLES/Vulkan/Metal/Etc.
Hi, Im trying run in iOS and MacOS, but can run it in Metal. ``` #error "Only the opengl sdl backend is supported." ``` Can you add support for Metal?...
Hi, This is working for metal backend? Thanks.
I see example, and i get pages by chapter without problem. But i want get all pages like iBooks. There is a way? Thanks.
My code to solve part of problems. It gets the page count by section/chapter. But i need get all pages count. ``` func updateToolbar() { // total de página e...
Hi, i already do it im my project. But it get the current and total pages for the current "chapter". ``` func updateToolbar() { // total de páginas e página...
After a lot of days trying i have created a project with the results. But it dont compile and i dont know what to do now :( https://github.com/prsolucoes/gcc-for-arm