Paul Houx

Results 46 comments of Paul Houx

Will this PR allow people to add both 2D and 3D vertices to the same `Triangulate` instance? Because I think that would be problematic, conceptually. In that case it would...

Hi, not your fault, but contrary to what the README says, the samples are meant to be used with Cinder v0.9.1 (which is the previous version). Version v0.9.2 saw a...

Adding to the discussion: I tried building Rive for Windows Desktop using [Visual Studio 2022](https://visualstudio.microsoft.com/downloads/) with the [Clang++ compiler](https://learn.microsoft.com/en-us/cpp/build/clang-support-msbuild). The following steps worked for me, but please note the few...

Thanks, Jeroen, I was able to get most Rive files working after replicating some of the code in [yup_Artboard.cpp](https://github.com/kunitoki/yup/blob/071db9d29e3d70cc1ec6a6155bd5604da88bb49f/modules/yup_gui/artboard/yup_Artboard.cpp#L248). Very excited to have basic support for Rive files in our...

I created this PR in response to your [post](https://forum.openframeworks.cc/t/solved-problem-using-a-fork-of-of-in-combination-with-the-download-libs-script/37418/2) on the forums, in the hope it would be useful. This functionality may also be available to OpenGL version < 4.3,...

Perhaps updating the OpenGL extensions loader (like Glew, or GLAD) for the Linux build is sufficient? Although that would admittedly be quite a big change. In any case, thank you...