Paul den Dulk

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This was reported before the first beta of v4. Assuming this is not relevant anymore.

GPU does not work on all platforms. We tried to set sensible defaults (selecting individual platforms). If not the user can override it with MapControl.UseGPU = false;

Much has changed since this bug was reported, in Mapsui and in Xamarin. I will close it.

Closing, outdated, not enough information.

Summary: - There is no built in support for MouseOver. - You could implement is yourself by requesting the GetMapInfo on the MouseOver of the platform. - Don't forget to...

This is now outdated. If something like this occurs please create a new bug report.

This was reported before the first beta of v4. Assuming this is fixed now.

This was reported before the first beta of v4. Assuming this is not relevant anymore.

Now that v4 is out the situation is completely different. I will close this.

This was reported before the first beta of v4. Assuming this is not relevant anymore.