Paul den Dulk
Paul den Dulk
Good point. Did not think about the compound buttons. And it does make sense to add compound widget, but that will be a much bigger change. Nevermind, just a suggestion,...
It is not released yet. It will be in one of the upcoming betas. At some point we did have package of the build but that was broken at some...
GetMapInfo takes the screen position. The ScreenToWorld is done internally.
That is because the WPF Point needs to be converted to a Mapsui Point. ``` var mapInfo = this.MapControl.GetMapInfo(screenPosition.ToMapsui()); ``` Be careful, this may impact performance.
This is very old code, from before I started on this project. I have never spent any time thinking about the encoding used in this file. There are quite a...
Yes, I understand that it solves your problem but I was trying to go a bit further than that and get some better understanding of the problem, and test some...
Not sure. Most important thing is that it should be possible to implement. So if you had your own handler to to OnMouseDown it should be possible. Is it? I...
It was in beta.1 so I don't think so. Which, btw, I should have mentioned (Added templates to the issues just now).
No there only is a WPF sample. Most of the code in there is platform independent so perhaps it is possible for you to make a port to Xamarin.Forms.
> I think it is a threading issue because two zooms are done on mapsui one to level 6 and the other to level 16 and when they run in...