Nikola Pantic

Results 8 issues of Nikola Pantic

Hi 👋 First of all thanks for an awesome library. Really like it so far! I wonder if there are any plans on implementing functionality to work with relative values...

feature request

I have been thinking about how awesome collisions are and if there's any chance to implement a collision detection in the future. I'm no expert, but I guess it could...

feature

As I have been using quite some pixi-filters I thought it would be fun and interesting to develop my own for the sake of practicing creating fragment shaders. I have...

feature request

Hi, I have searched everywhere in the source code but I cannot find any place where to set dimensions of primitives? For example if I want to create a cube...

Hi! First of all thanks for this library. I find it to be intuitive and better performant than other well known WebGL libraries. I wonder if there are any plans...

- `three` version: r127 - `three-stdlib` version: v1.2.4 ### Problem description: There is an inconsistency regarding the OrbitControls method `saveState` and how it behaves. In Three, the `camera.zoom` is saved...

bug

Hi 👋 First of all thanks for this awesome library. Finally I can print to my SP-2 without relying on mobile apps ❤️ I'm wondering if you know if it's...

enhancement
help wanted

This PR aims to solve #1011. By exporting type guards consumers, like myself, can use said type guards to narrow down different audio nodes for different behaviours. I am currently...