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Parse SDK for .NET, Xamarin, Unity.

Results 28 Parse-SDK-dotNET issues
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we are developing a real-time game using unity3d . please let us know that if you are going to implement the LiveQuery feature in your sdk, so we start using...

type:feature

### New Issue Checklist - [ x] I am not disclosing a [vulnerability](https://github.com/parse-community/parse-server/blob/master/SECURITY.md). - [ x] I am not just asking a [question](https://github.com/parse-community/.github/blob/master/SUPPORT.md). - [x ] I have searched through...

type:question

### New Issue Checklist - [X] I am not disclosing a [vulnerability](https://github.com/parse-community/parse-server/blob/master/SECURITY.md). - [X] I am not just asking a [question](https://github.com/parse-community/.github/blob/master/SUPPORT.md). - [X] I have searched through [existing issues](https://github.com/parse-community/Parse-SDK-dotNET/issues?q=is%3Aissue). -...

type:bug

i was using parse sdk v2.0 in a Xamarin Forms Shared Project. I am trying to register a new user using Source: https://github.com/parse-community/Parse-SDK-dotNET/#basic-demonstration ### Steps to reproduce Create a Xamarin...

type:bug

The Readme covers the special configuration required for Unity clients. A similar section for Xamarin clients would be helpful.

type:docs

### Issue Description Special configuration is required to prevent the following exception from being thrown during ParseClient initialization on Xamarin platform: ``` Value cannot be null. Parameter name: element ```...

type:bug

[Existing API docs](http://parseplatform.org/Parse-SDK-dotNET/api/) should be updated as the master is moved along. Ideally this will be incorporated into our CI as a automatic action on merging into the master. This...

type:feature

Please add the ability to send interactive notification from cloud code. http://blogs.msdn.com/b/tiles_and_toasts/archive/2015/07/02/adaptive-and-interactive-toast-notifications-for-windows-10.aspx

type:feature

Thank you for the release. I am now able to build apk and it is running perfectly fine on Android platform. The only thing that I wasn't able to configure...

type:question

Hi Parse, As Unity WebGL will not support multi threads and Task's and AsyncCompletedEventHandler, How we can use Parse.Unity DLL without those things, Is there any modified version of DLL...

type:question