Andreas Pardeike
Andreas Pardeike
@copilot Maybe I am wrong but my intuition says that if you can immedately expand all cells with a given radius you could just do it over and over again...
What you are seeing is that some mods are not optimising their discovery methods. Jobs work by a mechanism where the game calls into different registered abilities to see if...
It's actually very complicated. Have a look at the PR I opened to give you an alternative. See how Copilot first reasons like you and then reconsiders once I explain...
https://github.com/pardeike/Achtung2/pull/93
Here, I build you a test version (no version change). I hope you know how to install mods offline: [Achtung.zip](https://github.com/user-attachments/files/23685370/Achtung.zip)
> But maybe the rate of it can somehow be limited if we already have enough jobs to do?... What exactly does "if we have enough jobs"? The "!" are...
Here is a new version you can test. It fixes a couple of the issues you are experiencing. [Achtung.zip](https://github.com/user-attachments/files/23798304/Achtung.zip)
The algorithm does currently not look at the max limit. I have to check if it keeps trying despite the limit being reached.
I think you need to start using the stacktrace function in Performance Analyser. Check the docs on how. What often is more interesting than "how many time has X been...
Here is another version that prevents the user to schedule the same location/item twice. [Achtung.zip](https://github.com/user-attachments/files/23805368/Achtung.zip)