paolofuse
paolofuse
I'm using this version of TextRenderer for GL3 on Mac OSX but I had to fix some bugs: - the use of VAO was forced, I have made it working...
Hi all, here you can find the fork from adbrown85 branch: https://github.com/fusedeveloper/jogl Feel free to comments my solution. Thanks
@adbrown85 the init method must be call by the user before call beginRenderer.
I had the issue just with Kinect 2, I didn't try Kinect 1. My solution was looking pure libfreenect2 library and then modify the file libfreenect2.cpp. Here you can find...
Nite is also working on Mac OSX?
I tried libfreenct2 with OpenNI2 and it worked, but without Nite functions.