palashk92
palashk92
Just want to add that we're experiencing a similar issue with AR using `scene-viewer`. The GLB that previously were working no longer load. We get a 'Couldn't load object' error....
Here is the file that's failing (I am unable to attach the GLB file so here's a link to download it) https://admin-fts.threekit.com/api/files/f9fa0d33-b75c-48dd-8b19-0c326e3ba0cd/content
Here's another example of a file that does not work (Please download and extract it from the ZIP file). No errors or warnings were reported by the glTF viewer(s). When...
Thank you. I'll look into fixing that warning. However the other file I provided has no warnings or errors, but simply fails to load
Our issue is only on Android. We're using scene-viewer 1.0. Apologies for not clarifying that in my initial messages. This is how we're generating the intent URL(the actual URLs are...
Hi, I was wondering if there was any update on this?
I have fixed that warning. As for textures, I can't change that particular file/model due to certain constraints, but I tried with a different model that has less textures (11)...
Hello, Happy New Year to you guys! I was wondering if there was any update based on my updated findings?
Hi, can we have an update on this? It impacts our production environment. If there's anything else we can try to workaround/mitigate the issue please let us know
is this something that has been prioritized? We ran into this issue recently, and it is a quite significant blocker for us to use in production