Pablo Bernal

Results 6 comments of Pablo Bernal

This happens normaly, without rumbling. At this point i don't even know if the rumbles are working

With the last release of september 25th this seems to be solved. Thanks!

It seems I still got a lot of delay with the analogs making games unplayable

I managed to do it when a button is clicked, by creating public properties for the `DoubleAnimation` and the `StoryBoard`. Then in the click event of a button: ``` private...

The problem in the `layoutRoot_ManipulationComplete` event is that ir fires when wheel rotation stops, not when when I release the finger/mouse. I almost achieved by doing this: ``` private void...

Delete folder C:\Users\YOURUSER\AppData\Local\Programs\Hydra