pa-august

Results 8 comments of pa-august

Would love this to happen, playing BS on the couch would be fantastic.

> Try to run with these parameters: > `bstone.exe --vid_renderer software --vid_is_windowed 1 --vid_windowed_width 640 --vid_windowed_height 480 --snd_driver 2d_sdl` That worked, and now works without the command line parameters as...

The problem seems to be with the non-2d_sdl sound driver, attempting to change the sound driver setting while running the game causes a ctd.

> Could you post crash information from Windows log? > `Event Viewer -> Windows Logs -> Application` ```Log Name: Application Source: Application Error Date: 8/1/2021 6:12:38 AM Event ID: 1000...

> [bstone_bin_win7_64_v1_2_12-20210801-f0a9687.zip](https://github.com/bibendovsky/bstone/files/6913214/bstone_bin_win7_64_v1_2_12-20210801-f0a9687.zip) > > Please check how this build works with OpenAL. > (Built from [f0a9687](https://github.com/bibendovsky/bstone/commit/f0a9687d6bd889e5199018961fe6d3c2aba54ce1)) Still crashing: ```Log Name: Application Source: Application Error Date: 8/1/2021 6:10:26 PM Event ID:...

[bstone_log.zip](https://github.com/bibendovsky/bstone/files/6938946/bstone_log.zip)

[bstone_log_updated_openal.zip](https://github.com/bibendovsky/bstone/files/6949264/bstone_log_updated_openal.zip) [bstone_log.zip](https://github.com/bibendovsky/bstone/files/6949265/bstone_log.zip) My version of OpenAL probably came along with the Steam version of Puzzle Quest. I updated to 1.1 from openal.org and the game doesn't crash but does chug....

That revision is indeed working correctly with OpenAL, let me know if there's any more logs you want.