demul icon indicating copy to clipboard operation
demul copied to clipboard

Automatically exported from code.google.com/p/demul

Results 100 demul issues
Sort by recently updated
recently updated
newest added

Game : Sonic Adventure (USA) Version: Demul 0.7A 180816 ![sonic adventure demul](https://cloud.githubusercontent.com/assets/25664221/23934428/5c9ed658-096b-11e7-9379-abf30b4a5904.png) ![sonic adventure demul 2](https://cloud.githubusercontent.com/assets/25664221/23934440/741cab2a-096b-11e7-8eed-32c39b636445.png) Certain chevron pattern textures on the floor flicker erratically when the camera/character moves. Couldn't...

``` What steps will reproduce the problem? 1. it crushes every-time I try to save a state, Emulator freezes with grey screen. 2. 3. What is the expected output? What...

Priority-Medium
Type-Defect
auto-migrated

I am having trouble with setting up a Logitech DFGT in Initial D 3 export. The first way I got it to work was combine throttle and brake in the...

I have this going to an arcade cabinet that is setup to use a Dolby Atmos sound system. While the Default Device is set to use this device, I instantly...

I think the picture explains everything... ![screenshot_4](https://user-images.githubusercontent.com/30294796/28373459-ae702c80-6ca2-11e7-860e-159da096671e.png) ![screenshot_5](https://user-images.githubusercontent.com/30294796/28373462-b128b8e8-6ca2-11e7-9666-4670f261605c.png)

Is there a reason the new video plugin does not support internal resolution? Sure this is the most accurate emulator, but internal resolution would be nice.

When playing a **Hikaru** game, fullscreen is always 16:9. The 4:3 aspect ratio doesn't do anything in the settingsmenu. Forcing the fullscreen resolution to 4:3 (like 1280x960) doesn't resolve it...

I have no idea why this is happening, but for some reason a lot of the sound effects in Sonic Adventure 2 cutscenes (_CUTSCENES,_ not gameplay) seem to start playing...

Hey, I'm using the latest demul alpha on Windows 7 64 bit and I'm experiencing audio lag with Rhythm Tengoku, and with it being a rhythm game that relies on...

When you move your character forward or backward, the game behaves as if the stick is slightly tilted to the side. This destroys the player's attempts at precise movement, and...