p1nkl0bst3r

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The desync happens because after first playback the garbagemultiplier value of the winner is somehow copied to the options of the round. Because the cause is the garbagemultiplier, the issue...

No. But the issue was not really descriptive anyway, i had already brought the issue to light a couple week prior on the issue report channel but forgot to create...

Issue still present in version 6.3.1

I have had this issue when using setting num_beams to anything other than 1

I think it did show up, see the 3rd from the bottom https://api.p1nkl0bst3r.xyz/tlmatches/65c052e2ade6d287b844ed44

I have an api with that data https://api.p1nkl0bst3r.xyz/rankcutoff