p0nce
p0nce
Need word wrap, vertical scrollbar at the very least.
We fail to find a reason for the MP3 decoder to hang, possibly arm32 specific.
Well it is a huge work to make an OGG encoder in pure D, but if someone translate it to D then yes I would certainly merge that. It will...
Indeed #6 is not done yet. I've not investigated yet about how easy or not seeking would be. There is also `game-mixer` library who does the playback thing with music...
Hello, implementing #6 turns out to be harder than expected, especially OGG which would need a stb_vorbis.c rewrite once again. I feel that `game-mixer` would maybe be a better library...
For now you can seek with `inpustream.seekPosition(frame);` but only WAV / MP3 / FLAC / OPUS, I'm trying to get OGG too. > reading specific sample counts at a time?...
A "frame" in the audio-formats context = one sample for each channel. For a stereo sample, 1 frame is 1 sample For a stereo sample, 1 frame is 2 samples...
> I'm considering also having support for tracker modules as bgm in my game now, would it be possible to have specific tracker seek functions that seek to a pattern...
OGG seek fails, we're at stb_vorbis 1.10 ``` The subsequent commits that talks about seeking are: commit 7c4eb44a636ab398b1aea872e4f5792ad66d7706 Author: Dougall Johnson Date: Tue Oct 1 20:47:29 2019 +1000 stb_vorbis: fix...
Backported 2abc5c6ced37e2d70a5e7401dbbb9cfc5700995e and 7c4eb44a636ab398b1aea872e4f5792ad66d7706 but no better with OGG.