p0nce
p0nce
(Workaround not being ideal: using the druntime built for iOS as a shortcut doesn't cut it in general, due to the mostly disabled `std.process`)
I was working on something else until now (porting software to ARM) and will get into the meat of the runtime on the DTK very soon. Thanks for advice.
Got the symbol issues solved (EDIT: not yet), now the unittests are not all passing. ``` 0.004s PASS debug64 std.algorithm.comparison 0.005s PASS debug64 std.algorithm.iteration 0.095s PASS debug64 std.algorithm.mutation 0.007s PASS...
Damn, the x86_84 target still needs the $INODE64 compatibility names, we need to `static if (AArch64)`
@jacob-carlborg Sounds like it. Page size is also 16kb on macOS Big Sur (EDIT: not sure how it affects the x86 unittest yet!)
So it's possible to have a page size of 4kb on emulated x86 and 16kb on ARM? The problem with this machine is it can run both. So I need...
You are probably right, I was just imagining a case where on Big Sur page size would be 16kb even in x86_64/Rosetta2; I just need to check this right now.
Possibly, Courier expanded to Courier New, Helvetica to Helvetica Neue, etc.
- [x] convertDecibelToLinearGain called with int is an issue. Specialize the function instead.
- [x] It should be possible to feedBuffer a delay line with a buffer larger than the delay line. This is a common use case in case of silence detection....