Andréy Lesnikóv
Andréy Lesnikóv
:thinking: Creating and maintaining a Zola site feels like a too serious commitment.
On the other hand, the https://macroquad.rs exists now and it might be better to migrate awesome-quads there instead of keeping it as a separate repo.
My two cents: we faced a similar question in the gamedev.rs newsletter some time ago and decided to keep such entries with an explicit notice: > This project was released...
Yes, I find that transofrmations api is confusing a little bit or it needs more examples. At least I have not grasp it about month ago and just implemended few...
> They're all there, just marked pub(crate). Why are they hidden in 0.5? I remember they were public in 0.4.
Soo, the only option seems to make some of the Filesytem's methods public again, document the reasoning behind it in Filesytem's docs and live with this redundancy, right?
Hmm, why not add another method that will return a text's width with spaces?
If an application's author knows that some errors are not critical - then yeah, logging and dropping them is fine. If we're not sure of how critical the error is,...
Another question, that went through my mind while I was implementing https://github.com/ozkriff/zemeroth/pull/433, is why `EventHandler::draw/update` return `GameResult` at all? Like, the only thing that can be done with errors (both...
Note that good-web-game is not really GGEZ's backend, but a separate web-targeted engine with a similar API that @not-fl3 uses for [his prototypes](https://twitter.com/notfl3/status/1079499336243965952). Zemeroth uses good-web-game for its web version...