Mehmet Ozdemir

Results 26 comments of Mehmet Ozdemir

> `keep class com.google.games.bridge.** { *; }` See [line 16](https://github.com/playgameservices/play-games-plugin-for-unity/blob/master/scripts/proguard.txt#L16) I would first go with trying out building the plugin as .apk and check if it works. Then if it...

Hi everyone, thanks for reporting the issue and commenting on this. The issue is not in the plugin, but in our module in the Play Services app. We have fixed...

So far, I tested it with Smoke test and saw similar problems with you. After some investigation, I saw that it's not just about plugin or SDK but beyond it....

Could you [create](https://developer.android.com/studio/debug/bug-report) a bug report and share it with us?

Also does your project have a custom activity or have several scenes that may be changing from one to other when the sign-in pop-up is still active?

Thanks for the bug report, I will be looking into this this week.

> Here's the bug report https://drive.google.com/file/d/1VgHvbDR0uz8K9HJyn5hb5ruYan3R6CFQ/view?usp=sharing A scene is loading during app initialization when the pop-up is active. Could that be an issue? I've also noticed that when the pop-up...

Hi, are you using any proguard rules? Also you mention that you can't reproduce it on your device. Have you tried making a release build and running it on your...

Could you try adding `-keep class com.google.android.gms.games.internal.v2.resolution.* { ; }`? This might solve your problem.